\documentclass{article} \begin{document} \title{A quasirandom walk method \\ for advection-diffusion problems} \author{Christian L\'ecot \thanks{Corresponding author. E-mail: Christian.Lecot@univ-savoie.fr}, Ibrahim Coulibaly, and Afiss Koudiraty \\ Laboratoire de Math\'ematiques, Universit\'e de Savoie \\ 73376 Le Bourget-du-Lac cedex, France} \date{} \maketitle The random walk technique is commonly used to model advection and diffusion in the environment. A step towards improving the accuracy of the method is to replace pseudorandom numbers by quasirandom numbers. Quasi-Monte Carlo methods are known to be particularly powerful in the area of numerical integration but the scope of these methods was widened in recent years. This paper examines a quasirandom walk method for the $s$-dimensional advection-diffusion equation with constant coefficients. Spatial and time derivatives are replaced with finite differences. Discretization is upwind in space and forward Euler in time. The solution is approximated as a linear combination of Dirac measures (particles). Particles are sampled from some known initial distribution. Then they move according to the dynamics described in the difference equation. The particle movement is regarded as a quasi-Monte Carlo approximation in the $(s+1)$-dimensional unit cube. Quasi-Monte Carlo methods rely on low-discrepancy point sets. Currently, the most effective constructions are obtained from the theory of $(t,m,s)$-nets and $(t,s)$-sequences. However quasirandom points cannot be blindly used in place of pseudorandom points for particle simulations. A way to increase the effectiveness of quasirandom sequences is to use a scrambling technique. At every time step, the number order of the particles is scrambled according to their positions before assigning a new quasirandom point to each particle. This technique is also used in applying pseudorandom sequences to simulations for kinetic equations. Convergence of the scheme is proved for a quasirandom walk method using a $(t,s+1)$-sequence with this scrambling technique. Computational results are presented for a simple demonstration problem in one and two dimensions. The results indicate that an improvement in both magnitude of error and convergence rate is achieved over a standard random walk simulation using pseudorandom numbers. \end{document}